➡️ Added rarity upgrade /flips by subtracting the cost of Recombobulator 3000 from the sell-buy difference
➡️ Restored bazaar service - mostly
➡️ Worked on mod bug fixes to fix descriptions when listing auctions and in trade menus.
➡️ Also fixed the hotkey startup issue
➡️ Reviewed website updates
➡️ Made description extension more robust against failure of single services. Unavailability of bazaar data will no longer hinder Med or Lbin values and vice versa. Thanks for the report@weffley
➡️ Grouping all accessory enrichments into one because it costs 80k to switch them
➡️ Removed Necrotic from relevant reforges because its not worth as much anymore.
➡️ Added special option for moderators to quick mute by clicking on messages. @coyu @Deleted User
➡️ Standardized mute times for violating the <#860960265221570573>
- everyone starts of with
1 hour - Violating
rule 1increases your time10 fold - Violating
rule 2increases your time3 fold - Everyone´s mute time decreases
30% per month
Example: Firstrule 1violation1h, second violation~10 hours, next violation two months later~50 hours
➡️ Attribute combos blazing_fortune with fishing_experience and life_regeneration with mana_pool are now accounted for in sniper finders and item description as suggested by @Deleted User / @Deleted User
➡️ Added extra reference bucket for Lucky Clover as suggested/reported by @_caprice
➡️ Resolved issues
➡️ Working on general connection/stability issues, getting services back online one by one
➡️ Changed the minimum value for enchant levels to 0 meaning the enchant should should not be present. This allows you to search for items without a given enchant as suggested by @coyu
➡️ Forwarding error messages from the ref system. Eg. if you already used a ref link.
➡️ Now including Volume in the decision which lbin to show as suggested by @Deleted User
➡️ Added ~ if no exact lbin/median match was found. As suggested by @Deleted User
➡️ Found and fixed the likely cause why auctions were in the wrong bucket to begin with. (buckets weren’t being created for sells, instead the closest bucket was used. This is now changed)
➡️ Better differentiating Stack Count in comparisons. Thanks for the suggestion @coyu
➡️ Updated the lbin and Med item description comparisons.
➡️ The relevant enchant list is now correctly honored (removed some worthless lvl 6 enchants)
➡️ Hot potato books are now ignored completely
➡️ Not valuable pet items are completely ignored
➡️ life_regeneration attribute is now accounted for starting at lvl 1 in some cases.
Thanks @Deleted User for the suggestions
➡️ Fixed Starter Premium not actually sending out any flips. Thanks for reporting that @lenn330 – if you purchased starter premium before please contact me to get some coins back
➡️ Moved the first references successfully.
➡️ Updated that and started moving references starting with the report from @_caprice. Looks like it currently just drops the reference completely currently. That fixes the problem but still needs a change 🙂
➡️ Added method to (manually test) reassign references to different reference groups for the sniper[median]
➡️ Added the do not open filter as suggested by @dreamwalked. Any whitelist marked with it will open with lowest priority when pressing the hotkey. Note that if you hold the hotkey down, the first auction you receive will be opened, no matter the priority.
➡️ Crab hat color is now accounted for in lbin and med. Thanks for the report @coyu
➡️ /cofl emoji exists now
➡️ Made a new explanation video https://youtu.be/nfMo5CeJDgc
➡️ Added more emojis a list of which will be available with /cofl emoji (some when tomorrow as the update doesn’t want to roll out right now)
➡️ Added chat emojis :tableflip:, skull, smile, sad and :check:
➡️ Added an api endpoint for @officialdelta
➡️ Fixed the Dye Item filter (may only work for new listings tho)
➡️ Fixed the transmission of item data from the api to sniper causing issues
➡️ Hot fixed an reoccurring error message (telling you/me that a setting could not be saved)
➡️ Rolled everything back to yesterday’s state. Gonna retry tomorrow. Was apparently to many changes at once, couldn’t figure out the cause
➡️ Added a better error message for empty enchantment filter to help identify future issues with invalid enchantment filters. Following the report from @coyu
➡️ Updated API and chat, forgot them previously.
➡️ Updated all microservices client libraries to RestSharp 108
➡️ Added mayor information to the API provided by @ragult
➡️ As a side effect your whitelist now skips your min profit.
It was intended to always do that. There was an extra check to avoid loading the slow lbin for median based flippers which wasn’t transfered. (If your minprofit wasn’t met by the median target the lbin wouldn’t even load)
➡️ Removed another flip speed bottleneck (the NBT lookup retrieval now gets cached in each server again)
➡️ Fixed bed flips getting sent out twice. Thanks for the report @artificialair
➡️ Added 3 more stats to /cofl time. Should allow me to pin point any future weird slowdowns
- when flip gets enqueued for filter check worker
- when worker dequeues the flip (and starts filter checking)
- when filtering is done and delay time starts
➡️ Rolled out the new flip filter grouping, at least didn’t get worse.
➡️ The double sending protection worked the wrong way (you only got duplicates or rather the first occurrence was blocked)
➡️ Looked very promising but turned out it looses flips somewhere, rolled back after rolling it out.
➡️ Spent the day rewriting the filter system to (hopefully) speed it up.
➡️ Were proven wrong and continued searching for a solution
➡️ Continued searching for the cause of slowdowns. Reverted stuff that I previously tired. Flips appear to be faster again now. (can’t replicate slowdown anymore) Looking forward to getting reports from you again that prove me wrong @Deleted User @Deleted User @dieko_m
➡️ Prefiltering flips based on wherever anyone on the server has a flipfinder enabled & minProfit that would match the flip. Ie. I create a combined blacklist from all connected users and check against that first to reduce computation time.
➡️ Fixed a bug that would cause some notification subscriptions with filters to fail testing auctions against that filter.
➡️ 3+ more hours later of digging and I think its either Seller (which I patched) or ItemCategory filter (which shouldn’t need to be but could be patched) but could also be somewhere else 🤷♂️
➡️ Spent another hour trying to do https://github.com/Coflnet/SkyblockMod/issues/68 giving up for now and setting a 3,600 coflcoins bounty on fixing it
➡️ Spent a few hours over the day trying to figure out why some flips show up late without having a delay. So far without success 😦
➡️ Enabled starter premium flips for the website. Thanks for reporting that I forgot that @polskacirkev
➡️ Made filters case insensitive. As reported by @Deleted User
➡️ Fixed sniper being down causing lbin, median and volume not to show as well as low profit snipe and median snipes. Thanks for the report @Deleted User
➡️ Reduced included buyspeeds from 5 to 1 second before expected for delay calculation (anything faster is assumed to be from hand flip) thought I already did this but a report from @Deleted User proofed me wrong.
➡️ Fixed bugs in the notification system
➡️ Limiting that to once per connection open as suggested by @blueraindrops
➡️ Switched <#869599942136717322> to a forum channel <#1020365769739087882> to better organise suggestions.
➡️ Fixed single flips being able to be counted twice for delay. Thanks for the report @Deleted User I am still not sure why the buys are recorded twice.
➡️ Prevent you from muting yourself. Thanks for the report @scrubdubflub
➡️ Added a warning that flips may be slower if lbin together with median flip finders are enabled. This should explain the reports from @Deleted User, @artificialair, @Deleted User and probably@dieko_m
➡️ Not that many bug reports today so continued work on that service.
- assigning ids to items
- separate mongodb representation because it doesn’t store normal object like I expected
➡️ The sniper now ignores baseStatBoostPercentage
➡️ Enabling Profit based on lbin will now override the calculated median with the lbin so the filters work as expected. Hot-fixed that as suggested by @artificialair
➡️ (hopefully) fixed the parallelism of filter checking. Btw. since its not mentioned elsewhere, your filters are checked by 3 threads on premium and 6 on prem+ (1 for free)
➡️ Fixed profit going nuts on high cost items. Thanks for the report @artificialair (and ElytraStar99 couldn’t figure out your discord)
➡️ Added an auto answer to is prem+ worth it as suggested by @Deleted User
➡️ Fixed item descriptions no longer extending (the sniper processing lbin and med prices ran out of memory) Also thanks for report @coyu
➡️ Fixed gems also messing with the sniper & sniper median. Thanks @coyu
➡️ Another tutorial video https://youtu.be/bAdi4_Ld_SA
➡️ Updated gemstone format processing to support new formats. Replaying the last 1.2 million auctions. As a result new auctions may not show up on the website for about 4 hours. Thanks @dogeh_ for reporting the bug
➡️ Excluded user “flips” from the flips blocked system.
➡️ Identified a problem with the new gemstone NBT format hypixel introduced, working on a solution
➡️ Added a new flip finder called user it just runs all new auctions against your filter (primarily whitelist) so you can define your own flip threshold. Currently you can only activate it with /cofl set finders user (don’t forget to include other finders if you want to use them) @zapelos
➡️ Fixed Med and Lbin not accounting for any NBT data. Prices should be now more accurate (especially for pets). Thanks for the reports @coyu
➡️ The hexColorList filter is now usable on the website. Only took 4 attempts over 3 days 😅. @coyu @Deleted User @ratgunr
➡️ Hypixel did something against dupes, impressed https://hypixel.net/threads/regarding-the-perfect-gemstone-situation-september-9-2022.5106440/
➡️ Video on how to use /cofl blocked and how to mostly remove X amount of flips blocked
https://youtu.be/49UwJ3jAAJs
➡️ Added privacy options to /cofl set (they are on page 4 currently). @felvine suggested adding /cofl set privacyAutoStart
➡️ Made delays timeout faster by 25%
➡️ Whitelisted more bot targeted flips for 0 delay
➡️ Fixed it being impossible to un-mute an user that had more than one mute
➡️ Added ExoticColor filter to all items that have a color. Similar to what @ratgunr suggested
➡️ Added Item_Key to /cofl lore options. It tells you all valuable properties that were detected on an item. Hopefully helps to detect edge cases where lbin is matched weirdly @Deleted User @coyu
➡️ Made the sniper aware of colors. Really thought it already was. Thanks for report @coyu
➡️ Added devine_gift enchant. @lewhitecore
➡️ Corrected Golden Monkey Pet Skin Category (and probably a few others). Thanks for reporting that @artificialair
➡️ Added Grand Searing Rune filter as suggested by @Deleted User (can take a day to be available for filtering)
➡️ changed min volume for prem+ flips from 2 to 0.2
➡️ Bed flip are now shown to you until you have 0.6 delay instead of just 0.4
➡️ Fixed the blocked reason not prioritising filters marked with FoceBlacklist thanks @coyu for reporting
➡️ Also fixed premium+ still being same speed as premium 🙃
➡️ Added alias /cofl buy prem+ and /cofl buy premium+ to /cofl buy
➡️ Rolling out update where prem+ has an advantage now
➡️ Fixed Reaper Falchion and a few other items having a filter error. There were non existent options registered for those which caused an error. They are removed now. Thanks @Deleted User for the suggestion/report
➡️ Fixed profit percentage filter being calculated up to 2% to low. Thanks for the reports @coyu
➡️ The website is now better protected against request flood attacks. Someone overwhelmed it previously by sending thousands of requests per second resulting in kat and crafts being temporarily unavailable. In case you read this, hit me up, wanna know why you did that.




