➡️ Fixed bigger attribute level difference decreasing the difference in calculated price. Thanks @floored. & @phuriii for the reports
➡️ Added Mined crops filter for @ratgunr.
➡️ Added Farmed cultivating filter (from cultivating enchant)
➡️ Reduced the maximum amount snipes can go over the median to 5% for items over 100m
➡️ Only including the winning bid of dark auction items on the middas staff and sword.
➡️ Better account for difference in attribute levels with the stonks finder. Thanks @floored. @Deleted User @phuriii @dreamwalked & @livid1776
➡️ Changed the referral message if you try to use the same referral link again. Should reduce confusion when page is reloaded.
➡️ Added two new reforges and two new enchantments
➡️ Fixed the sniper (and descriptions) that got broken by the new enchants
➡️ Fixed flip tracking not working on items with enchants piscary,ultimate_bobbin_time,tabasco,prosperity,sunder aka anything from garden update. Thanks @livid1776 & @mondayreallyleftmebroken for the reports
➡️ Switched item storage to cassandra
➡️ Tried to set up ory keto v0.11
➡️ Worked on item indexing for trade tracking
➡️ Stonks flip finder now adjusts target price based on reforges.
➡️ Fixed kat material cost being added twice for high level pet flips. Thanks @dreamwalked for the report
➡️ Added dominance & speed combination to the sniper as suggested by @dreamwalked
➡️ Fixed verification auction suggestions including bins where no custom amount could be bid. Thanks @Deleted User for the report
➡️ Made the flipper separate most valuable attributes from each other. Thanks @amason for reminding me
➡️ Fixed optifine captchas. Also fixed the question not being on its own line
➡️ Increased Tier boost requirements for the stonks comparison. Thanks for the report @phuriii
➡️ Limited the time frame the delay skip detection uses to find flips. Thanks for noting the issue @endergame1
➡️ Made it basically impossible for stonks to compare different pet tiers. Thanks for the report @livid1776
➡️ Fixed inactive auctions only getting marked as ended ~50% of the time. I am confused how that wasn’t noticed earlier and am thanking @mqrchh for the report
➡️ Continued working on the leaderboard system
➡️ Reloaded the invalid flips reported
➡️ Multi level craft flips (eg handles - over necrons blade - to hyperion) are now calculated properly. Thanks for the report @zxrorocks
➡️ /cofl set is getting an upgrade. It displays the current settings values. Furthermore you can now toggle boolean settings and have options to change others via click as well. After you changed a setting the menu will re-render with the update value so you can increase the min profit in steps of 100k effectively.
➡️ Added a check for higher level compact enchants prices before declaring something a snipe. As suggested by @wtfungus
➡️ Fixed current material prices not accounting for stack sizes leading to overvalued craft prices. Thanks @noname07659 for the report
➡️ /api/price/nbt now supports the mineflayer nbt format under the key jsonNbt (as json encoded string) and will return the prices of the first 45 slots uploaded.
➡️ Now blocking non skyblock items like slabs and fences from the flipper flip finder
➡️ Fixed STONKS references displaying references from flipper. It now displays the used references and the used key
➡️ One of the queue servers crashed 3 hours ago. All events of the last 2 weeks are replayed against all services. Most have cought up by now but the flip tracker will take an estimated 10 hours to to do so. As a result flips will show up delayed.
➡️ Fixed beds from prem+ system not showing up when you have a custom flip format. Thanks @Deleted User for the report
➡️ Increased required discount for different stack sizes with the flipper flip finder
➡️ Fear no more NEU users https://github.com/Coflnet/SkyblockMod/releases/tag/1.5.1
➡️ Changed craft cost in profit tracking to always use 3 day median price
➡️ Extended temp autobacklist to blacklist sellers who bait (put up items but then cancel them)
➡️ Now require the auction to be sold to blacklist.
➡️ Added the modTempBlacklistSpam setting. Enabling it will regularly check the flips sent to you and create temporary blacklist entries. You can see the specification in the description retrieved with /cofl set 3 @Deleted User @livid1776 @skilledbear
➡️ Fixed settings changed appearing twice for each change in settings
➡️ Fixed that actually applying to all mod versions and refunded everyone who used pre api since March 1st 500 CoflCoins.
➡️ Worked on large scale leaderboard system
➡️ Fixed pre api on mod version 1.5.0-Alpha not always reserving the flip. Thanks @blackzomby for the report and enjoy the 10k CoflCoins
➡️ Added alias Nullnamed as item category containing all items that are called null.
➡️ Added categories for all types of equipment. @Deleted User
➡️ Stopped actively syncing purse to max cost to avoid settings reloading
➡️ De-prioritised exact skin matching to boost exp relevance in pet comparisons. Thanks @livid1776 @Deleted User @Deleted User
➡️ Fixed ArmorSet filter displaying an error message despite working correctly. Thanks @sav_age_ for the report
➡️ Turns out we were mostly down for the last 6.5 hours because the main db went down. I rebooted it, its now back
➡️ Fixed segregating Cheese Omlets on drills for lbin and median. Thanks for noting @niki_sparky
➡️ Relaxed anti macro delay, both in threshold to trigger it and how long it lasts.
➡️ Made the auto delay skip check less aggressive. It requires more than one purchase now before it triggers. Thanks for the report @sirvaleron and sorry for the inconvenience 🙂
➡️ @ragult Fixed the mayor filter. Thanks for the report @zxrorocks
➡️ Fixed loading flip history trying to add expired auctions resulting in a sell price of 0 and a negative profit of the purchase price.
➡️ Fixed 1/8th of flips failing to save due to a db error. Thanks @phuriii for the report
➡️ Made that actually usable. The format is /cofl flips [sort order] [days] [page]. The first number will be used as days, the second as page, sort order is optional. /cofl flips tells you about the defaults used and has the available sort orders in the hover text. Thanks @livid1776 for nothing that it was unusable
➡️ Prem+ users can now get all their flips of the last 180 days with this command
➡️ Changed how reference auctions are loaded into memory with the sniper. It now avoids having only very old references available creating outdated prices after sniper restarts. Thanks @Deleted User for the report
➡️ Also did the same for ethermerge, art of peace and war as well as wood singularities while at it.
➡️ Prevent STONKS from overvaluing due to rarity upgrade. Thanks @livid1776 for the report
➡️ Prevent STONKS from overvaluing due to stars. Thanks @Deleted User for the reports
➡️ The Clean filter now ignores attributes. Ie an item with magic find is still considered clean. As suggested by @Deleted User
➡️ Restored service with new servers
➡️ Investigating unreachable servers
➡️ Forced the sniper algorithms to use the same party hat color on crab hats. Thanks for the report @ratgunr
➡️ Fixed stonks and tfm finders being enabled if no filters are enabled. That caused a lot of confusion for new users. Now only the two sniper finders are enabled by default. Thanks @xpn_ for getting in touch
➡️ Added ArmorSet filter, it selects helmet, chestplate, leggings and boots of the selected set. @thatbluebear @xsolo101 @skilledbear
➡️ Started better accounting for enchant difference for STONKS flips. Thanks @livid1776 for the report
➡️ The sniper algorithms now recognizes max Yogs killed as valuable as suggested by @wtfungus
➡️ Fixed unstable user flips. Thanks @Deleted User for the report
➡️ Fixed Wither Skeleton upgrade cost. Thanks @4onan for the bug report - your weekly profit is now not -2b anymore 🙂
➡️ Added the UnlockedSlotsMatch filter. It allows you to configure filters for which slots are unlocked exactly. As with all other select filters the options are ordered from most common to least common. Filter suggested by @phuriii
➡️ Totally forgot to write here that prem+ can now use up to 180 days in /cofl profit {days}.
Note that not everyone has that many days pre-calcuated so far, if you think some of your flips are missing please contact a moderator and tell him to run /cofl LoadFlipHistory {userName} once
I am unsure how long it will take to calculate all your flips and how long it will take to load it for calculating your profit. Need some statistics before bumping the time further.
➡️ If stonks finds only references with more attributes it now tries to deduct the value of those











