➡️ Made sale price only use finders you have enabled. Thanks for the report @vorobysh_kek
➡️ Added a fallback to use all finders if none you have enabled were stored for the flip. Thanks for the report @tymamatyty @vorobysh_kek & @chrisnej
➡️ Added the flip finder to the whitelisted by message sent to BAF. Thanks for the report @beherith
➡️ Started removing auctions older than 3 years from the database powering the website. Its close to capacity. Will add a way to restore all of auctions in the future. This means that auctions older than 3 years won’t show up on player auctions page, in item history and with price paid in game.
➡️ Started capping value removal for references at 50% of the sell price. Thanks for the report @mrfuzzball9303
➡️ Removed the - bazaar flag from items not actually on bazaar. They will now try to load auction house history if searched for.
➡️ Setting it to more than 100 will now continue sending you flips even if your inventory is full. As suggested by @oanexity
➡️ Fixed some attributes missing from breakdown. Thanks @........... for the report
➡️ Fixed all “craft” flips profit tracking involving buying an item from an NPC (eg Fear Mongerer item upgrades). Thanks @cyberskii for the report
➡️ Added is shiny as pricing relevant modifier on some wither items. Thanks for the report @Deleted User & @mrfuzzball9303
➡️ Fixed /cofl craftbreakdown not being able to breakdown items without enchants
➡️ Added special handling for very low volume items like skins. They have a median price again now. Thanks for the report @Deleted User
➡️ Added another check to estimated median prices (with ~ in front of it) making sure it doesn’t under-list. Thanks for the report @oanexity
➡️ Also fixed it not being available in api/search
➡️ Fixed pre-api getting stuck when there are too many new auctions created to check (like when a new dye is introduced)
➡️ Fixed flip-tracking being unable to store ULTIMATE rarity items. Thanks @alexthebadboy for the report
➡️ Added Magic find-Vitality and Lifeline-Mana Pool attribute combos to the sniper algorithms. Thanks for the report @400004
➡️ Fixed BAF searching for original flip estimate on stack-able items if connection was closed in between. Thanks for the report @beherith
➡️ Fixed item names in /cofl blocked being capped at 45 characters. Thanks for the report @icyhenryt
➡️ Stopped BAF from relisting if stack-able purchases stacked in your inventory. Thanks for the report @vorobysh_kek
➡️ Improved fairness delay circumvention detection and added harsher automatic protection.
➡️ Fixed BAF listing recommendations not using the last flip estimate. This could previously cause it to relist for the same price an item was bought at. Thanks @xoradash for the report
➡️ Stopped kicking connection when another one is opened and instead started moving them to the free tier.
➡️ Added /cofl craftbreakdown as suggested by @..........… It breaks down the FullCraftCost by attribute (and base itemPrice)
➡️ Corrected flip always/never update messages. Thanks for the report @mrfuzzball9303
➡️ Made the us-intance aware of BAF inventories to instruct it to stop sending flips if the inventory is full. Thanks for the report @tymamatyty
➡️ Extended stricter checks to low volume items. Should fix the reports of @xoradash & @thompie__
➡️ Added attribute to necrons ladder for the flipper flip finder. Its already present for the sniper. Thanks for the report @fu44y
➡️ Made sniper 0 volume estimates stricter again. Thanks for the report @spearmintt
➡️ Fixed Farming for dummies value estimate in the sniper
➡️ Restructured lore options so none can break the others (it just won’t show) thanks for the report @spearmintt
➡️ Added necromancy captured souls price weighting for estimated prices in item lore
➡️ Fixed error messages with mayor filter(s)
➡️ Improved the price estimation for snipes with 0 volume by comparing to more active auctions.
➡️ Took steps to reduce lag spikes on the us-instance
➡️ Us instance is now in Chicago
➡️ Fixed pet item filter not working for the db (filtering ah history on website) thanks for the report @whitetiger7779
➡️ Adjusted Price paid summary on skyblock menu to only sum the chest value if there is a chest opened. As suggested by @floored.
➡️ Fixed ExoticColor filter with value 000000 matching no color. Thanks for the report @upsets
➡️ Fixed the IntroductionAge filter. It no longer matches everything again 🙂
➡️ Bumped value of ender man kills on final destination armor as suggested by @tymamatyty
➡️ Fixed short number format not correctly using 3 digits. Thanks for the reports @icyhenryt & @gornac
➡️ Fixed promising shovel using silex based enchant cost. Replaced it with a symbolic 1 coin per block mined. Thanks for the report @alexthebadboy
➡️ Fixed recombobulated pulse ring upgrade cost. Thanks for the report @upsets
➡️ Fixed secondary price check adding more attributes than primary check. The sniper first tries to match all attributes and if it can’t find a flip tries again with a subset of attributes. That subset check resulted in more attributes being kept. Which caused it to never finding sold references because they are saved with all attributes (which were removed). Issue surfaced with a single star on Aspect of the Dragon (worth about 140k). Its generally removed but was not in the subset check. Thanks @tymamatyty & @alexthebadboy for the report
➡️ Adjusted sniper to check single references for higher prices. Previously only groups with 2 or more would be checked. Thanks for the report @mrfuzzball9303 & @tymamatyty
➡️ Fixed value of skins being capped at 10m instead of the market value, leading to bad comparisons for expensive skins. Thanks for the report @jimb0b_
➡️ Fixed the listing price not being 2 or 2.5% for higher starting bids. Thanks for noting @mrfuzzball9303 & @sickener
➡️ Started deducting listing attempts from profit as suggested by @oanexity
➡️ Removed reference with negative price. I am not sure yet where they came from but thanks for the report @Deleted User
➡️ Added a check against all lbins with more modifiers if they are listed for lower and rolled it back out again.
➡️ Reverted that while investigating bad snipes coming up.
➡️ Snipes without median references can now show with a volume of 0.
➡️ Added chat automute. You will be automatically muted in chat if you use bad words repeatedly. @windmilgang & @alexthebadboy
➡️ Using 95% of the estimated lbin/median price, if they are both higher than the original target price, to recommend a listing price for BAF. Should somewhat mitigate “underlisting” as reported by @oanexity & @spearmintt .
Also added more information to connection id datasets to track down the actual cause.
➡️ Stopped us-instance from recommending prices to BAF.
➡️ Fixed us-instance flips getting blocked for BAF. It tries to check if an auction is sold server side, that is now disabled in the us.
➡️ Fixed 2 second base delay applying to flips found by the us-instance. Timings now look like this
➡️ Fixed Introduction Age breaking, if more than one user connected at the same time. Which doesn’t happen when I test it but happens basically always when everybody reconnects after an update.
➡️ Fixed what caused that fix not to work.
➡️ Fixed the Rune filters on us-instance
➡️ Fixed the PetItem and PerfectGemsCount filter on us instance. Thanks for the report @trulyasher
➡️ Fixed all enchantment and attribute filters - on the us instance. Thanks for the reports @icyhenryt & @alexthebadboy
➡️ The us instance now displays what filters it could not load. If you think a filter should exist please let me know.
➡️ Fixed Introduction Age filter on the us instance.
➡️ Fixed the USER finder in the us instance.
➡️ Fixed color, hex color list and exotic color filters
➡️ Fixed the slots unlocked filter. Thanks for the report @alexthebadboy
➡️ Also fixed current mayor, next mayor, last mayor and item category filters not working on us-instance.
➡️ Updated unlocked slots, stars, crab hat color, most filters with numbers, pet skin, recombobulated, all types or rune, cost per exp, clean, filters having true or false as value and cake year to not require the main database to function.
This has two effects, filters load faster and they will now also work on the us-instance which doesn’t have access to the main db.
➡️ Fixed /cofl profit without extra arguments.
➡️ Fixed chat mutes not correctly expiring, hiding the chat. Thanks @alexthebadboy for the reports
➡️ Added FinderEstimates to /cofl lore as suggested by @spearmintt.
It displays you the tracked flip finder types and their estimate. This also supports competing flip finders if they send their estimates to our api.
Note that loading these prices will add to the time needed for loading the description.
➡️ Combining two stackable purchases into one sell is now correctly tracked in flip tracking. Thanks for the report @jimb0b_
➡️ Fixed talisman enrichments not being correctly priced in the flip tracker & sniper.
➡️ Fixed talisman enrichments not being added to FullCraftCost. Thanks for the suggestion @bakwarped
➡️ Removed capping median at closest reference bucket without enchants + enchant cost. Most medians should now lo longer be weirdly low. Thanks for the report @jimb0b_
➡️ Improved reference comparisons between stacks with different count.
➡️ Added some bazaar anti-market-manipulation to the (median) sniper
➡️ The median sniper will now adjust the estimated median upwards if the median for an attribute on the item is higher than the references. Thanks for the report @tymamatyty
➡️ Same for BAF list price recommendations.
➡️ Now using lore instasell value for quick-selling instead of custom potentially way off price. Thanks for the report @spearmintt
➡️ 7 year server anniversary and over 9000 members 😊
➡️ Added option to force blacklist seller for just one day as suggested by @yourefired. You can also let repeat item listings sellers (likely spam) be temporarily blacklisted automatically with /cofl set modtempBlacklistSpam
➡️ Fixed parsing auctions, flips appear again. Thanks @fu44y for the report. Also extended all plans by another 90min
➡️ Fixed the lore being broken by update.
➡️ Extended all plans by 6 hours for the hypixel maintenance downtime.
➡️ Now using actual reforge cost for EPIC/RARE tiers in the sniper & stonks. Used an estimation before. Thanks for the reports @alexthebadboy, @spearmintt & @gornac and NEU-REPO
➡️ Added single item stack size check to stacks with more than one item for the sniper algorithms.
➡️ Fixed displaying 1000k instead of 1M in item lores. Thanks for the report @400004
➡️ Updated stonks value estimation of kills. Thanks for the report @mrfuzzball9303
➡️ Updated ah slot check to support more than 20
➡️ Added /cofl set maxitemsininventory {count} to allow configuring when flips should be blocked. 0 means disabled. As suggested by @lilkaney
➡️ Updated stonks comparison. Pets estimations should be better again now. Thanks for the reports @ratgunr, @icyhenryt
➡️ Improved (crimson-) attributes comparison by level
➡️ Fixed pet skins not being compared correctly. Thanks @spearmintt for the report
➡️ More explicitly: It underwent mayor changes and will show you sometimes weird prices for edge cases I haven’t thought about. If you see any please put them in <#884002032392998942>
➡️ STONKS (and item lore) now sort by (estimated-)market value when comparing attributes. This should be more like you expect it to do.
➡️ Stopped telling BAF to list at current market price when listing failed 3 times. It will now list at original recommended price for about two days. Thanks for the report @lilkaney
➡️ Fixed runes in flip tracking.
➡️ There is a /cofl set quicksell setting now, if you want to get rid of the stuff in your inventory this will try to undercut lbin to sell it quickly. Requires having BAF. As suggested by @chrisnej
➡️ Added :yay: and :boop: emojis to the chat
➡️ Bumped importance of lifeline on Lava Shell Necklace as suggested by @spearmintt
➡️ Fixed mineflayer parsing for special items POTION, ABICASE and RUNE. I generally split those in the system since they look and behave different but forgot to do the same when parsing mineflayer. Thanks for the report @beherith
➡️ Fixed items without any nbt special data not showing up in flip-tracking. Those just use the latest purchase of the item type to estimate the flip profit. Thanks for the report @spearmintt
➡️ Fixed Ultimate rarity items breaking the flip tracking display. Thanks for the report @spearmintt you can look at your flips again now
➡️ Made flipper flip finder anti market manipulation more strict. Thanks for the report @oanexity
➡️ Fixed Fragged item prices being off. Turns out I didn’t add the cost of livid fragments for them when comparing to non-fragged. Thanks @beherith for the report
➡️ Clicking any chat message now gives the option to disable the chat.
➡️ Added /api/networth it takes in a full hypixel profile and gives you the full networth and a breakdown where it comes from based on market prices. I think @mrfast needed that
➡️ Fixed STONKS not finding value of skins and potentially other items. Thanks @icyhenryt for the report
➡️ Added magic find - blazing fortune and fishing experience - blazing fortune attribute combos for Magma Lord armor as suggested by @spearmintt & @icyhenryt
➡️ Added an Update button to /cofl backup list it replaces that backup with your current config. As suggested by @spearmintt
➡️ Added (crimson) attributes to FullCraftCost










